
The Nameless City D&D Homebrew
Hey y'all! This page is dedicated to all of the homebrew elements created by our DM Misty. We will be adding to this page as the campaign progresses as we don't we don't want to put out any spoilers for either you are wonderful listeners, or for our rambunctious players either! Here you will find homebrew items, lists, maps and much, much more! Feel free to ask any questions you may have regarding these homebrew elements and incorporate them into your own games if you want!
(just don't forget to give us credit please!!)



The Moon's Defense
Cleric Shield



Hallows Eve
Sorcerer Arcane Focus




Boots of the Unfolding Adventure
Wonderous Item
These boots change based on the terrain they have encountered. It is wise to watch the boots when encountering trickery, for the boots never lie about where you are.






Feline of Fey Knowledge
Wonderous Item
This bracelet is shaped like a black cat sleeping in a circle which forms the band of the bracelet itself. When worn it resizes to fit snugly against the wrist of the wearer. As an action when the command phrase "awaken, there is knowledge to be had" is spoken the bracelet comes to life taken the form of jet black, fey cat. The cat is long and unnaturally slender (not in an unhealthy way, simply in a magical way), and is as black as the night sky. Its eyes are silver and shine with constellations unknown to this realm. When it walks or swishes its tail wisps of scentless smoke leaves trails in its wake. The feline has ears not at the top of its head but on the sides that are disproportionately large. The ears stretch out, widening at the end taking on the resemblance of the edges of bat wings complete with small sharp, talon like, points on the ends of three points between each dip in its ears. The cat is sly by nature and seeks knowledge and secrets above all else and when left to its own devices for too long the cat will venture off to seek these secrets on its own. When the phrase "return to me thine secrets" the cat will vanish in a puff of smoke from wherever it is and return to the bracelet's owner. This cat has the ability to speak and automatically knows Common, Elven, Sylvan, and the first language of the bracelet's owner. The phrase "sleep now, there is more knowledge to be gained tomorrow" reverts the cat to bracelet form. The cat does not need to eat, drink, or breathe, however can do so if it wants to. When presented with a book the cat can give the bracelet's owner a brief summary of the book and their opinion on whether or not it thinks the owner would like it. This ability gets more accurate the longer the cat and bracelet wearer know one another. The cat is capable of learning new languages over time and will acquire a new language at the character's level 5, 7, 10, and 12, and at level 15 the cat will become inherently fluent in all languages by connecting with the secret knowledge of the universe.
[beware this cat understands sarcasm a bit too well]




Mits of Gronch-y Mischief
Wonderous Item
These gloves are very fuzzy, bright blue, and full of mischievous delight! These gloves gain new abilities as the wearer grows in levels. When these gloves are first worn the wearer gains a proficiency in Sleight of Hand checks. Additionally, you gain the ability to cast the Silence spell once a day (this resets at dawn). At level 4 the gloves grant use of the spell Knock once per day (reset at dawn). Additionally, they grant the ability to reach into a pocket storage dimension known as The Gronch’s Hidden Hideaway. This space is 3ftx2ft wide and acts as an extra-dimensional space for storage. It can hold anything that can be fit into the space so long as that item is not also capable of creating extra-dimensional space (such as a Bag of Holding, or Efficiency Quiver, this does not count if the person holding the item is under the effects of shape changing spells such as Polymorph as it is assumed that the items a person was wearing when this spell was cast sent the items to a separate dimensional space), as adding two extra-dimensional spaces into one another will create a tear in the space time continuum and rip apart reality. The space has enough air for one living creature to survive for 10 min. only and this time goes down if more creatures are inside the space. If the person wearing the gloves goes inside the space they are capable of opening a the door only back to the exact place they left from inside the space. When closed with the wearer inside the door vanishes from sight to the outside world. At level 7 your pocket storage space grows to be 4ftx4ft. In addition, your Sleight of Hand goes up by +1. And a mysterious gift box appears. At level 10 your pocket storage space grows to 6ftx6ft, and you gain the use of the Vicious Mockery spell. And a mysterious gift box appears. At level 12 your pocket storage space grows to 10ftx10ft, you gain expertise in Sleight of Hand if you do not have it already (if you do you may pick an proficiency in a skill you do not have proficiency in yet or expertise in a skill you do have proficiency in already). And a mysterious gift box appears. At level 15 your pocket storage space grows to 100ftx100ft and you gain the ability to fully transform into the Gronch for 1 hour or until you hit zero hit points. You can only use this ability once every 7 days. You gain the hit points of the Gronch and other abilities as set forth by your DM

Wilde-Menu
Various foods that can be found around Exandria
In this menu you will find a few local specialties, a couple of curious dishes, and a whole lot of things that will make you hungry












Drinks & Dragons
Various drinks that can be found around Exandria and are perfect for any RPG game!
Teas, coffees, wines, spirits, and more can be found in this Drinks and & Dragons menu! Use it to make those inevitable tavern sessions a bit more interesting and allow your players to develop their characters' own unique tastes, or if you are feeling mischievous, even discover a new allergy or drunken side effect. Your players can even make finding some of these regional specialties an interesting side quest that easily plays alongside any main adventure.


Wild Magic Table
Add a little bit of chaos to your game with the Sorry Not Sorry Generation Wild Magic Table! Turn your players into potted plants, get them engaged to extra-dimensional beings, or even make them believe they are a dragon (twist! they aren't a dragon!).


